Post by William on Nov 28, 2014 17:31:08 GMT -6
MountainView Pack got its name due to the fact that it resides right at the start of one of the largest mountains in the world. The mountain resides in the south of the pack land.
The land mostly consists of dense forests. You can see trees for miles in all directions. The forests are home to many unique and amazing animals, and also home to many of nature's natural predators. Even though a normal werewolf can hold its own against most predators, still be careful. Most predators in the area do not travel alone.
But if you look hard enough, you will eventually come across one of the many flowing rivers that pass through the trees. Most of these rivers can be traced back to about half was up the mountain, and some even reach to the top. These rivers are also a great source of food and water to the pack. Many animals the pack thrive on end up at these rivers to get a drink, not knowing hat it will more than likely be their last.
There's also a swampy area towards the west of the mountain, near one of the borders that the pack "shares". Be wary of this sensory area, for it contains many different types of snakes; constrictor and venomous alike. This swamp is also known for its aligator frenzies. Where you normally end up the main course.
To the east, there's the ocean and the beach. It's where most of the teenagers sneak away to and throw parties. Along the beach you can find many underwater caves, and some that are above water. Great place for shelter if caught in a freak storm, or a great place to hide out. Be careful, and watch for rogue sitings, for this is where most of the rogues will reside unless they are found in town.
To the north, shortly after the tree line ends, you will find the plains. Which is the heart of the fight between both packs. It's about 100 square miles of nothing but wide open grassland. Trying to get across is a death wish. The only chance you have of being able to survive is at night, but it's still a big risk.
To the north east, right along side the beach and forest is where the neutral territory begins, if you travel far enough down the beach, or far enough into the woods you will come across a town where the majority of humans and rogues reside. This area is sort of a safe zone between packs. Both sides agreeing that the fear of exposure overways the hate and jealousy that has plagued the pack.
(This is just a rough over view of the pack territory. You can add little tidbits here and there if you like. Like if you want to have one of your characters have a favorite spit, or an oasis that they retreat to that no one else knows about, that is perfectly fine.)
The land mostly consists of dense forests. You can see trees for miles in all directions. The forests are home to many unique and amazing animals, and also home to many of nature's natural predators. Even though a normal werewolf can hold its own against most predators, still be careful. Most predators in the area do not travel alone.
But if you look hard enough, you will eventually come across one of the many flowing rivers that pass through the trees. Most of these rivers can be traced back to about half was up the mountain, and some even reach to the top. These rivers are also a great source of food and water to the pack. Many animals the pack thrive on end up at these rivers to get a drink, not knowing hat it will more than likely be their last.
There's also a swampy area towards the west of the mountain, near one of the borders that the pack "shares". Be wary of this sensory area, for it contains many different types of snakes; constrictor and venomous alike. This swamp is also known for its aligator frenzies. Where you normally end up the main course.
To the east, there's the ocean and the beach. It's where most of the teenagers sneak away to and throw parties. Along the beach you can find many underwater caves, and some that are above water. Great place for shelter if caught in a freak storm, or a great place to hide out. Be careful, and watch for rogue sitings, for this is where most of the rogues will reside unless they are found in town.
To the north, shortly after the tree line ends, you will find the plains. Which is the heart of the fight between both packs. It's about 100 square miles of nothing but wide open grassland. Trying to get across is a death wish. The only chance you have of being able to survive is at night, but it's still a big risk.
To the north east, right along side the beach and forest is where the neutral territory begins, if you travel far enough down the beach, or far enough into the woods you will come across a town where the majority of humans and rogues reside. This area is sort of a safe zone between packs. Both sides agreeing that the fear of exposure overways the hate and jealousy that has plagued the pack.
(This is just a rough over view of the pack territory. You can add little tidbits here and there if you like. Like if you want to have one of your characters have a favorite spit, or an oasis that they retreat to that no one else knows about, that is perfectly fine.)